I notice you're asking for a feature related to . To be clear, there was no official WWE '13 release on the PlayStation Portable — that game came out for PS3, Xbox 360, and Wii. The last WWE games on PSP were WWE SmackDown vs. Raw 2011 and maybe WWE All Stars .
| # | Feature | Standard | Pro |
|---|---|---|---|
| 1 | Possibility of creating a limitless number of pairs of virtual serial port | ||
| 2 | Emulates settings of real COM port as well as hardware control lines | ||
| 3 | Ability to split one COM port (virtual or physical) into multiple virtual ones | ||
| 4 | Merges a limitless number COM ports into a single virtual COM port | ||
| 5 | Creates complex port bundles | ||
| 6 | Capable of deleting ports that are already opened by other applications | ||
| 7 | Transfers data at high speed from/to a virtual serial port | ||
| 8 | Can forward serial traffic from a real port to a virtual port or another real port | ||
| 9 | Allows total baudrate emulation | ||
| 10 | Various null-modem schemes are available: loopback/ standard/ custom |
I notice you're asking for a feature related to . To be clear, there was no official WWE '13 release on the PlayStation Portable — that game came out for PS3, Xbox 360, and Wii. The last WWE games on PSP were WWE SmackDown vs. Raw 2011 and maybe WWE All Stars .