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“You delayed,” Eredin said, his voice echoing like a tomb door closing. “I expected you months ago. Did the little errands distract you, Witcher?”
They clashed. Steel and elven ice rang across the desolate plain. Geralt parried, dodged, and rolled. He used every sign he’d mastered in the base game—Igni to melt the frost armor, Aard to stagger, Quen to absorb the killing blows.
Three months had passed since he’d found Ciri at the Isle of Mists. Three months since the Battle of Kaer Morhen claimed Vesemir. And three nights since Yennefer had left a note on his pillow at the Chameleon: “Finish what you started. No more side quests. No more Gwent. Find the last rider of the Wild Hunt.”
“Right,” he said to no one. “Now… what about that Hearts of Stone expansion?”
Geralt had ignored her. Instead, he’d helped a blacksmith forge a family sword. He’d played four rounds of Gwent with Zoltan. He’d even chased a pan for an old woman in Novigrad.
Geralt leaned close. “Because you’re just the final boss of the base game,” he whispered. “And I skipped every cutscene to get here.”
Note: If the filename you mentioned is indeed a game file, remember to only use backups of games you own legally, and ensure your console’s firmware matches the required version (EUA/USA).
The “Jogo Base,” as the bards had begun calling it—the Foundation Game—was drawing to a close. Every contract fulfilled, every monster slain in the base version of his life was merely a prelude to this: the final confrontation with Eredin, King of the Wild Hunt.