Subway Surfers For — Linux

# Draw everything screen.fill(WHITE)

def move_up(self): if self.track > 0: self.track -= 1 self.update_rect() Subway Surfers For Linux

# Draw tracks (railway lines) for y in TRACK_Y: pygame.draw.line(screen, BLACK, (0, y + PLAYER_HEIGHT), (WIDTH, y + PLAYER_HEIGHT), 3) # Draw everything screen

def draw(self, surf): pygame.draw.rect(surf, BLUE, self.rect) pygame.draw.rect(surf, BLACK, self.rect, 3) class Obstacle: def (self, track, x): self.track = track self.x = x self.rect = pygame.Rect(x, TRACK_Y[track], OBSTACLE_WIDTH, OBSTACLE_HEIGHT) y + PLAYER_HEIGHT)

def draw(self, surf): pygame.draw.circle(surf, YELLOW, (self.rect.centerx, self.rect.centery), COIN_SIZE//2) pygame.draw.circle(surf, BLACK, (self.rect.centerx, self.rect.centery), COIN_SIZE//2, 2)

pygame.display.flip()

def off_screen(self): return self.x + OBSTACLE_WIDTH < 0 class Coin: def (self, track, x): self.track = track self.x = x self.rect = pygame.Rect(x, TRACK_Y[track] + 8, COIN_SIZE, COIN_SIZE)