Roblox Noot: Noot Script Require

local NootNoot = require(game:GetService("ReplicatedStorage"):WaitForChild("NootNoot")) -- Example: Play sound when player joins game.Players.PlayerAdded:Connect(function(player) task.wait(1) NootNoot:Play(player.Character or player) end)

This keeps your code organized and reusable. In ReplicatedStorage (or ServerStorage), insert a ModuleScript and name it: 👉 NootNoot roblox noot noot script require

Put this inside:

local NootNoot = {} -- Sound ID for the classic Pingu "Noot Noot" (replace with your own if needed) local SOUND_ID = "rbxassetid://9126818692" -- Example ID, find a real one on the Marketplace roblox noot noot script require

return NootNoot Put a Script inside ServerScriptService or StarterPlayerScripts : roblox noot noot script require