Python Library For Metin 2 [2025-2026]
def get(self, name: str) -> Optional[str]: """Get field value by name.""" for f in self.fields: if f.name == name: return f.value return None
def _rebuild_content(self): """Rebuild full script content from blocks.""" self.content = "\n\n".join([f"name\ncontent" for name, content in self.blocks.items()]) python library for metin 2
# Find a specific item sword = item_proto.get(10) if sword: print(f"Item 10: name=sword.get('name'), price=sword.get('price')") def get(self, name: str) -> Optional[str]: """Get field
def set(self, name: str, value: Union[str, int]) -> None: """Set field value by name.""" for f in self.fields: if f.name == name: f.value = str(value) return # If field doesn't exist, add it self.fields.append(ProtoField(name, str(value), len(self.fields))) name: str) ->
def to_line(self) -> str: """Convert back to proto file line.""" parts = [f"vnum=self.vnum"] + [f"f.name=f.value" for f in self.fields] return "\t" + "\t".join(parts)