const char *psn_get_session_token(void) if (!psn_is_session_valid()) return NULL; return g_active_session.session_token;
printf("[PSN] Logged out.\n"); int psn_is_session_valid(void) if (!g_is_logged_in) return 0; if (time(NULL) >= g_active_session.expires_at) printf("[PSN] Session expired.\n"); return 0; return 1;
if (psn_login("test@psn.com", "mypassword") == 0) printf("Welcome, %s!\n", psn_get_current_user()->online_id);
Psnuser.c [Must Watch]
const char *psn_get_session_token(void) if (!psn_is_session_valid()) return NULL; return g_active_session.session_token;
printf("[PSN] Logged out.\n"); int psn_is_session_valid(void) if (!g_is_logged_in) return 0; if (time(NULL) >= g_active_session.expires_at) printf("[PSN] Session expired.\n"); return 0; return 1; psnuser.c
if (psn_login("test@psn.com", "mypassword") == 0) printf("Welcome, %s!\n", psn_get_current_user()->online_id); const char *psn_get_session_token(void) if (