The floor is covered in Gen 1’s glitched “garbage data” tiles—the ones that look like ‘M. You can’t catch them yet. But if you step on the third tile from the left, the screen flashes white.

If you use “Let Go,” the game uninstalls itself.

The wall becomes a mirror. Your reflection is not your character. It’s a child—real, pixelated in a low-res photo—sitting on a carpet in front a CRT TV. The TV screen shows your game. The child looks tired. The child is you, fifteen years ago.

Instead, when Oak leaves the lab to chase the stray Charmander, do not follow him. Walk past his computer. The game’s collision data is bugged here in Green Chapter. You’ll phase through the back wall into a dark corridor labeled [UNDERGROUND PATH E] .