Ndilibdotnet2

// Simulate one frame int width = 1920, height = 1080; byte[] pixelData = new byte[width * height * 4]; // RGBA black GCHandle handle = GCHandle.Alloc(pixelData, GCHandleType.Pinned);

p_ndi_name = "My .NET Sender", // visible on network p_groups = null, // optional group filtering clock_video = true, // auto timestamp clock_audio = true ; IntPtr sender = NDIlib.send_create(ref sendSettings); // Prepare frame (e.g., 1920x1080, RGBA) var videoFrame = new NDIlib.video_frame_v2_t ndilibdotnet2

You must manage pixel data marshaling (e.g., using byte[] pinned with GCHandle ). 5. Receiving Video (Receiver) 5.1 Find Sources var sources = NDIlib.find_get_current_sources(IntPtr findInstance); foreach (var source in sources) // Simulate one frame int width = 1920,

if (!NDIlib.initialize())

if (videoFrame.p_data != IntPtr.Zero)

source_to_connect_to = selectedSource, color_format = NDIlib.recv_color_format_e.recv_color_format_RGBX_RGBA, bandwidth = NDIlib.recv_bandwidth_e.recv_bandwidth_highest, allow_video_fields = true ; IntPtr receiver = NDIlib.recv_create_v3(ref recvSettings); while (running) height = 1080

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