Mta — Server

function saveCameras() local json = toJSON(speedCameras) local file = fileCreate("speed_cameras.json") if file then fileWrite(file, json) fileClose(file) end end

-- Give money fine (or take money) function givePlayerFine(player, amount, reason) local currentMoney = getPlayerMoney(player) if currentMoney >= amount then takePlayerMoney(player, amount) outputChatBox("#FF5555[FINED] #FFFFFFYou were fined $"..amount.." for: "..reason, player, 255, 255, 255, true) triggerClientEvent(player, "onPlayerFined", player, amount) else -- Debt system or kick/warn outputChatBox("#FF5555[FINED] #FFFFFFYou don't have enough money! Debt recorded.", player, 255, 255, 255, true) -- Optionally set a debt variable setElementData(player, "debt", (getElementData(player, "debt") or 0) + amount) end return true end mta server

-- Add a new camera (admin command) function addSpeedCamera(x, y, z, radius, speedLimit, fineAmount, enabled) local id = #speedCameras + 1 speedCameras[id] = x = x, y = y, z = z, radius = radius or 30, speedLimit = speedLimit or 80, -- km/h fineAmount = fineAmount or 500, enabled = (enabled == nil and true or enabled) = amount then takePlayerMoney(player

-- Main speed check timer setTimer(function() for id, cam in pairs(speedCameras) do if cam.enabled then local playersInZone = getElementsWithinRange(cam.x, cam.y, cam.z, cam.radius, "player") for _, p in ipairs(playersInZone) do if isElement(p) and getElementType(p) == "player" then local vehicle = getPedOccupiedVehicle(p) if vehicle and getVehicleController(vehicle) == p then local speed = math.floor(getElementSpeed(vehicle, "km/h")) radius = radius or 30

-- Play camera sound playSoundFrontEnd(23) -- "cash register" sound

-- Load on start loadCameras() -- Client-side effects for speed camera local flashEffect = nil function createFlash() if flashEffect then destroyElement(flashEffect) end flashEffect = dxDrawRectangle(0,0, screenWidth, screenHeight, tocolor(255,255,255,100)) setTimer(function() flashEffect = nil end, 200, 1) end

<min_mta_version server="1.5.0" client="1.5.0" /> </meta> -- Server-side speed camera system local speedCameras = {} -- [cameraID] = x, y, z, radius, speedLimit, fineAmount, enabled local playerLastFine = {} -- cooldown per player -- Load cameras from file (optional) function loadCameras() local file = fileExists("speed_cameras.json") and fileOpen("speed_cameras.json", false) or nil if file then local content = fileRead(file, fileGetSize(file)) fileClose(file) local success, data = pcall(fromJSON, content) if success and type(data) == "table" then speedCameras = data end end end