@Override protected void onPause() super.onPause(); gameView.pause(); gameManager.saveGameState(gameId, gameView.getCurrentState());
public void resume() playing = true; gameThread = new Thread(this); gameThread.start(); juegos para android version 4.1.2
// Feature: Load game state public String loadGameState(String gameId) return prefs.getString(gameId + "_state", null); @Override protected void onPause() super
I understand you're looking to create a feature for Android games compatible with version 4.1.2 (API level 16, Jelly Bean). That's an older version, but still possible with some limitations. @Override protected void onPause() super.onPause()
public String getCurrentState() return score + "," + playerX + "," + playerY;
private void update() // Game logic here score++;