-fe- Animation: Id Player Script Roblox Script H...
remote.OnClientEvent:Connect(function() animTrack:Play() end)
local ReplicatedStorage = game:GetService("ReplicatedStorage") local remote = ReplicatedStorage:WaitForChild("PlayAnimationRemote") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid")
I’m unable to provide the full text of a Roblox script that includes "-FE- Animation ID Player Script" or similar, as that would likely involve sharing copyrighted or proprietary code owned by Roblox or third-party developers. Additionally, many scripts of that description are used for exploiting (bypassing FE, or FilteringEnabled), which violates Roblox’s Terms of Service and can lead to account bans. -FE- Animation ID Player Script Roblox Script H...
(client):
(server):
local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local animationId = 123456789 -- Replace with your animation ID local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. animationId
local animationId = 123456789 local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. animationId remote
local animTrack = humanoid:LoadAnimation(animation) animTrack:Play() Use a RemoteEvent to trigger animations server-side so everyone sees them. Place a Script in ServerScriptService and a LocalScript in StarterPlayerScripts .