If the name Malerouille sounds familiar, it’s likely from their previous experiments in surreal horror or absurdist simulation. But Daggan Pink ? This feels like something else entirely. Let’s be clear upfront: this is an early build . We’re not talking about a polished demo or a beta. This is the digital equivalent of peeking into an artist’s sketchbook. The textures glitch. The physics sometimes have a mind of their own. The UI occasionally screams at you in placeholder font.
Keep an eye on this one. I have a feeling that when (or if) the final build arrives, we’ll look back on this early, janky version with genuine nostalgia. For now, go chase the pink dragon. Just don’t be surprised if it chases you back. [Itch.io / Malerouille’s page - check their official channels] Estimated playtime: 20–45 minutes of confusion, wonder, and one genuine jump scare involving a chair. Daggan Pink -Early Build- By Malerouille
And I love it.
It tells me that someone out there is still trying to make games that feel like dreams you can’t wake up from. If the name Malerouille sounds familiar, it’s likely