Scan after building refill (e.g., start 0, build silo → 200). Change → rescan.
Pointer: [[renegade.exe+0x00A31B3C]+0x0C]+0x94 command and conquer renegade cheat table
"renegade.exe"+0x123456: jmp newmem returnhere: [DISABLE] dealloc(newmem) Weapon struct: ammo count is an int at offset +0x1C from weapon pointer. Scan after building refill (e